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IRIX Base Documentation 1998 November
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IRIX 6.5.2 Base Documentation November 1998.img
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usr
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catman
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u_man
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cat1
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iconsmith.z
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iconsmith
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Text File
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1998-10-30
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7KB
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199 lines
IIIICCCCOOOONNNNSSSSMMMMIIIITTTTHHHH((((1111)))) IIIICCCCOOOONNNNSSSSMMMMIIIITTTTHHHH((((1111))))
NNNNAAAAMMMMEEEE
iconsmith - an interactive tool for editing polygon-based icons
SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS
iiiiccccoooonnnnssssmmmmiiiitttthhhh [----hhhh] [----tttt _t_e_m_p_l_a_t_e_F_i_l_e] [_e_d_i_t_F_i_l_e]
DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
IconSmith is an interactive drawing editor for artwork created from two-
dimensional polygons. This artwork is used in file-typing rules to
create icons for the IRIX 5.X and 6.X Indigo Magic Desktop and the 6.5
IRIX Interactive Desktop graphical user interface (see the _I_I_D(_1_G)
reference page). The _f_f_t_r(_1) compiler and the older _f_t_r(_1) compiler
combine this artwork with IRIX commands specified in file-typing rules to
produce icons. See the _f_f_t_r(_1) reference page for full details.
IconSmith data files are text files written in a graphics language
similar to the GL interface in C. This language is described in the
_f_f_t_r(_1) reference page. IconSmith saves its files in the GL-like
language for you; you don't need to know anything about that language to
use IconSmith to draw icons.
Sample IconSmith data files can be found under the /_u_s_r/_l_i_b/_f_i_l_e_t_y_p_e
directory, in subdirectories named _i_c_o_n_l_i_b. By convention, files created
in IconSmith should have ....ffffttttiiii as a filename suffix.
IconSmith is intended for use by graphics artists during application
development, not by end users, because you need root privileges to add
new icons to the system and because every icon is used across the system
rather than by a particular user. To use your artwork as an icon in the
IRIX Interactive Desktop, you need to define a file-typing rule to
control the icon's behavior (for example, when the user double-clicks the
icon to open it, or when the user drops the icon onto another icon). See
the _f_f_t_r(_1) reference page and the _I_R_I_X _I_n_t_e_r_a_c_t_i_v_e _D_e_s_k_t_o_p _I_n_t_e_g_r_a_t_i_o_n
_G_u_i_d_e for more information about creating icons and using them in the
IRIX Interactive Desktop.
Icon designing guidelines can also be found in the _I_R_I_X _I_n_t_e_r_a_c_t_i_v_e
_D_e_s_k_t_o_p _I_n_t_e_g_r_a_t_i_o_n _G_u_i_d_e. These include such tips as
* Draw within the icon boundary (outlined in royal blue)
to ensure all of the artwork appears on the Desktop.
* Use Icon color liberally as a fill color, to ensure
your icon responds visually to mouse events. (The
color named Icon available from the IconSmith palette
differs from white in that it responds to user input.)
* Draw your icon on isometric (slanted) axes to make
it appear three-dimensional, like all other Desktop
icons. IconSmith starts up with an isometric grid
by default.
PPPPaaaaggggeeee 1111
IIIICCCCOOOONNNNSSSSMMMMIIIITTTTHHHH((((1111)))) IIIICCCCOOOONNNNSSSSMMMMIIIITTTTHHHH((((1111))))
Press the IconSmith Help button for brief instructions about using
IconSmith itself. Detailed IconSmith instructions can be found in the
_I_R_I_X _I_n_t_e_r_a_c_t_i_v_e _D_e_s_k_t_o_p _I_n_t_e_g_r_a_t_i_o_n _G_u_i_d_e.
IconSmith interprets the following options:
----hhhh Print usage.
----tttt _t_e_m_p_l_a_t_e_F_i_l_e
Display _t_e_m_p_l_a_t_e_F_i_l_e in the IconSmith background for reference
while creating or editing artwork in the IconSmith foreground.
The template file does not get changed or saved when you change
or save the foreground artwork.
_e_d_i_t_F_i_l_e
Display _e_d_i_t_F_i_l_e as the artwork to be edited in the IconSmith
foreground.
FFFFIIIILLLLEEEESSSS
The _g_e_n_e_r_i_c*._f_t_i files listed below have special visual meaning in the
IRIX Interactive Desktop. You can use these files as templates while
designing artwork in IconSmith, to make sure the artwork looks centered
and does not obscure the generic elements below. Then you can write a
file-typing rule to use these generic files along with your artwork, such
that the generic elements appear beneath your artwork in the resulting
icon.
The _g_e_n_e_r_i_c._e_x_e_c.*._f_t_i files are the "magic carpets" that appear in every
executable icon on the Desktop. For examples, select the Find toolchest,
then choose Applications to bring up the iconcatalog page showing
application icons.
The _g_e_n_e_r_i_c._p_a_n_e_l.*._f_t_i files are used in a similar way as the magic
carpets, but for customization panels, which are applications that
customize aspects of the user's environment. For examples, select the
Find toolchest, then choose Control Panels to bring up the iconcatalog
page showing all customization panel icons.
The _g_e_n_e_r_i_c._d_o_c._f_t_i file is used in icons that represent data files.
/usr/lib/filetype/iconlib/*.fti
/usr/lib/filetype/iconlib/generic.exec.closed.fti
/usr/lib/filetype/iconlib/generic.exec.open.fti
/usr/lib/filetype/iconlib/generic.doc.fti
/usr/lib/filetype/system/iconlib/*.fti
/usr/lib/filetype/system/iconlib/generic.panel.closed.fti
/usr/lib/filetype/system/iconlib/generic.panel.open.fti
/usr/lib/filetype/default/iconlib/*.fti
/usr/lib/filetype/vadmin/iconlib/*.fti
/usr/lib/filetype/local/iconlib/*.fti
PPPPaaaaggggeeee 2222
IIIICCCCOOOONNNNSSSSMMMMIIIITTTTHHHH((((1111)))) IIIICCCCOOOONNNNSSSSMMMMIIIITTTTHHHH((((1111))))
/usr/lib/filetype/install/iconlib/*.fti
/usr/lib/envm/iconsmith.hlp
SSSSEEEEEEEE AAAALLLLSSSSOOOO
IID(1G), fm(1G), dirview(1X), fftr(1), _I_R_I_S _E_s_s_e_n_t_i_a_l_s, _I_R_I_X _I_n_t_e_r_a_c_t_i_v_e
_D_e_s_k_t_o_p _I_n_t_e_g_r_a_t_i_o_n _G_u_i_d_e.
AAAAUUUUTTTTHHHHOOOORRRR
John Eisenman
PPPPaaaaggggeeee 3333